THE U.S. ARMED FORCES & ESPORTS: A BLUEPRINT FOR ENGAGEMENT & RECRUITMENT
Over the past ten years, American culture has been impacted by games and esports, and no area has been untouched, including the U.S. Armed Forces.... Read More
GAMES & ESPORTS CULTURE & LIFESTYLE CONTENT: THE OPPORTUNITY FOR BRANDS, AGENCIES, AND MARKETERS
This panel will discuss the role of teams, games-focused brands, competitive gamers, streamers and influencers and the rapidly growing market for esports and gaming culture... Read More
THE MAKING OF A COLLEGIATE ESPORTS PROGRAM
This panel provides an inside look at how a collegiate multi-media organization helps administrators drive student engagement with esports by organizing live and online tournaments.... Read More
THE FUTURE OF COLLEGE ESPORTS PRODUCTIONS: STREAMERS, INFLUENCERS AND SHOUTCASTERS
This panel discusses the role that collegiate esports competitions can play in incubating talent for professional careers as streamers, influencers, and casters and the important... Read More
THE EXPLODING NEW MARKET FOR NAME IMAGE & LIKENESS: OPPORTUNITIES FOR COLLEGE ESPORTS ATHLETES AND BRAND MARKETERS
The NCAA’s new name, image and likeness (NIL) rules and state laws allow college athletes to profit from legitimate brand partnerships, opening opportunities for brands... Read More
THE STATE OF ESPORTS: CURRENT TRENDS & FUTURE EXPECTATIONS
Our opening presentation covers the latest research on the developing market for collegiate esports and the esports ecosystem in general. What are the biggest trends... Read More